
Riftbreaker Championship
A two-day, 128-player LAN final hosted in Fitzroy with a A$20,000 prize pool, four-camera broadcast and a 14,000-peak concurrent viewer stream.

Dynamic Bonus Citadel is a competitive gaming studio on Gertrude Street — esports coaching, custom game builds, tournament production and broadcast-grade streaming, all under one roof.
We opened our Fitzroy doors in 2016 to give Melbourne players a place to train, build and broadcast at a professional level. From ranked grinders chasing a ladder spot to indie teams shipping their first title, everything we do is about turning raw enthusiasm into measurable skill — without losing the joy that got us hooked in the first place.
Every service runs out of our Gertrude Street studio with hands-on coaches and gear you can actually feel the difference on.
Personalised VOD reviews and live ranked sessions across CS2, Valorant, League of Legends and Rocket League. 60-minute sessions with a free 20-minute intro.
From A$95 / session
Unity and Unreal builds for studios and brands — prototypes, vertical slices and full releases. Scoped sprints with weekly playable builds.
Projects from A$8,500
End-to-end LAN and online event runs: brackets, admin, casting and prize logistics for 8 to 256 players. We have run nights at the Fitzroy Town Hall.
Day rate from A$1,800
Broadcast-grade capture, OBS scene design and on-camera coaching in our soundproofed booth. Walk out stream-ready in a single afternoon.
Half-day from A$420

A two-day, 128-player LAN final hosted in Fitzroy with a A$20,000 prize pool, four-camera broadcast and a 14,000-peak concurrent viewer stream.

A mobile roguelike we built end-to-end in Unity for a Melbourne publisher — 40,000 downloads in its launch month and a 4.7 store rating.

Our 24-seat BYO-tournament arena, fitted with 240Hz monitors and fibre uplink, now booked out most weekends by Melbourne community leagues.

A 10-week competitive bootcamp that took three amateur Valorant rosters into the Oceanic open qualifiers, with two squads advancing past round one.

Head Coach · FPS
Former Oceanic Valorant pro with seven years on tier-2 rosters. Mara specialises in aim mechanics, utility timing and the mental game under match pressure.

Lead Game Developer
Unity and Unreal engineer who has shipped eleven titles. Devon runs our build sprints and mentors junior devs on gameplay systems and optimisation.

Broadcast Director
Directs our tournament streams end to end — from scene design to caster cues. Priya has produced over 40 live events from the Fitzroy studio.

MOBA & Strategy Coach
Diamond-tier League and Dota analyst focused on macro, draft theory and team comms. Tom turns scattered solo-queue players into coordinated rosters.
Six weeks with Mara took me from Gold 2 to Diamond in Valorant. The VOD reviews were brutally honest in the best way — I finally understand why I was losing rounds.
We brought a half-finished prototype to Devon and walked out three months later with a launchable game. Their sprint discipline kept our tiny team sane.
Dynamic Bonus Citadel produced our 96-player charity LAN and it ran flawlessly. The broadcast looked like a televised final. Already booked them for next year.
Tell us what you are training for or building, and we will get back to you within one business day. Walk-ins welcome during studio hours.